Over the past few months, I’ve been working hard on my fourth game, but I’ve faced many challenges along the way. However, I’ve come to realize that creating a high-quality, flawless game is extremely difficult for a single developer.
That’s why I’ve decided to avoid overly complicated projects in the future and focus on creating games that one person can realistically develop on their own.
I’m still working on this game, and whenever I encounter a problem or a task that becomes too difficult, I try to find a simpler solution to keep the development process moving forward.
The game will be released soon, but I haven’t set an exact release date yet.

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