Tag: video
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Game Menus and Ship Selection
The menus and ship selection are similar to the short video I’ve attached below. At first, I wanted to create 2D game menus, but 3D menus looked better. For that reason, I changed them. I’m trying to ensure that the menus don’t look too similar to the gameplay itself, in order to preserve a sense…
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Flight 3 Development Update
Today, I implemented a system that allows us to choose a ship for battle at the beginning of each stage. The ships have different abilities, such as speed, maneuverability, and their capacity to survive enemy attacks, among others. If possible, I would like to add multiplayer mode to this game in addition to the single-player…
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A First Look at Flight 3 – Level 4
This is a first glimpse of Level 4 from Flight 3, a level that represents the direction I want this project to take. My goal isn’t just to create another space shooter. I want to build a world that feels alive—filled with atmosphere, cinematic lighting, dense fog, and large-scale environments that make every flight memorable.…
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Flight3, Short clip
This video is a short clip from my indie game, Flight 3. The game is still not fully formed, and this video shows a small part of the work.
