Tag: Game Design
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Flight 3 Development Update
Development of Flight 3 is still ongoing. I wish I could say everything is progressing smoothly, but the truth is that it has been a challenging journey. As a solo developer, creating a game of this scale is far from easy. Every part of the project—from designing levels and building environments to programming gameplay systems—takes…
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A First Look at Flight 3 – Level 4
This is a first glimpse of Level 4 from Flight 3, a level that represents the direction I want this project to take. My goal isn’t just to create another space shooter. I want to build a world that feels alive—filled with atmosphere, cinematic lighting, dense fog, and large-scale environments that make every flight memorable.…
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“Flight 3 needs more time.
The more I continue working on it, the more I realize that Flight 3 has some shortcomings, or I come across new features and new tutorials that can help improve the game. So I decided to expand the game from its original 10-stage story to 15 stages, and I’ve also made some slight changes to…
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Two short videos of my games
The upper video is from Flight Game 2, and the lower one is from Flight Game 1
